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TileProxy, landing at LPPT (FSX Configuration)

TileProxy, landing at LPPT (FSX Configuration)

The TileProxy Project , EIGTH BETA RELEASE (V8.1) 



30cm Version November 16 2008.




FSX.cfg
(Open the FSX.cfg with a notepad and config the next steps and save)

[Display]
TEXTURE_BANDWIDTH_MULT is set to 400

[Main]
Maximized is set to 0
DisablePreload is set to 1
FIBER_FRAME_TIME_FRACTION is set to 0.33 or 1.33(depending on user choice)

[GRAPHICS]
TEXTURE_MAX_LOAD is set to 1024, 2048 or 4096(depending on user choice)
TEXTURE_QUALITY is set to 3
IMAGE_QUALITY is set to 0

[TERRAIN]
LOD_RADIUS is set to 2.5, 3.5 or 4.5(depending on user choice)
MESH_COMPLEXITY is set to 85
MESH_RESOLUTION is set to 22
TEXTURE_RESOLUTION is set to 25, 26 or 27(depending on user choice)
DETAIL_TEXTURE is set to 1

[BufferPools]
PoolSize is set to 5000000

[Display.Device.Your Graphics Card Name.0]
MipBias is set to 6
Anisotropic is set to 1

Note that the MipBias setting may lead to shimmering in the distance, which you can counter
by selecting "Negative LOD Bias = Clamp" in the nVidia Control Panel in the advanced
section. I am not sure if this also affects ATI users.



for more information, link this: http://edtruthan.com/tileproxy/tutorial/

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